Tabula Rasa Application
Sep. 30th, 2020 08:47 pmPlayer Information
Player: Wighty
Contact:
Holsety
Other Character(s): None
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Character Information
Character Name: Viridi
Canon: Kid Icarus: Uprising
Canon Point: End of game
Journal:
forceofnature
Character Background:
Wiki Link
Some headcanon further background
Character Personality:
Viridi is an incredibly powerful goddess who happens to take the form of a petulant eight year old little girl. It shows. Her personality was perhaps less abrasive in the past, but years of watching her land be laid to waste and having her divinity trampled to pieces have forged a suspicious attitude and a sharp tongue. There is nothing in the world as merciless as a child without morals; Viridi is something similar, having regressed to a point where she cares only for her own desires. This isn't to say that her feelings are unjustified, however. Humans truly have been soulless in regards to respecting her creations - over the course of the game, she lists countless examples of how her creations have been disrespected, destroyed, exploited, burned, decimated, misused or otherwise stomped all over by humans. Frankly, their very existence makes a mockery of the rest of her creatures.
Dwelling upon her vengeful thoughts have left her without empathy. Upon her initial introduction, she was quite happy to kill hundreds, if not thousands of humans without a second thought, believing them to be scum unfit to walk the earth – her earth. For the good of all other living creatures, she firmly believed that humans needed to be eliminated, or, at least, bombed back to the Stone Age such that they could no longer pose such a threat. As many have said, 'humans were the closest to the gods,' but even so, their actions could no longer be overlooked. Any who would support them were deemed to be an enemy. And though Viridi is infuriated, she isn't so overwhelmed with bloodlust that she's incapable of defending her position. In fact, she proves to be one of the most eloquent speakers in the game when she expounds her gripes with humanity at length. Multiple other characters have to concede that she has a point - but none can agree with the severity of her response. Viridi has very real grievances that cannot be overlooked, but like a child, she's chosen to respond with a tantrum. Perhaps there's a reason she represents herself the way she does.
Still, underneath this outer core of hostility, a benevolent goddess of nature who once loved and guided humanity still remains. She greatly values those who do honor and respect her, calling them her children, particularly the beings she herself crafts to serve as solders in her army. She saves the lives of her greatest enemies multiple times out of respect for their strength and a genuine admiration for their idealism – and perhaps, too, out of an inner understanding that they were right and she was wrong. Though everything she bears a grudge for is legitimate and true, deep in her core, she perhaps reluctantly can concede that wiping out humanity simply isn’t the answer. Still, despite actually helping to save all of humanity as the game progresses, she remains unwilling to vocally change her stance at its conclusion. It’s clear, though, that she no longer intends to pursue her vengeance, as she sends off Pit and Palutena by irately telling them to enjoy their happy ending.
Regardless of any inner turmoil, and despite her very real anger, Viridi presents outwardly with a good sense of humor and a snappy comeback for every remark. She’s sarcastic and snarky, but clearly enjoys bantering with anyone who may have a wit to match her own – in her signature exasperated manner. Though she constantly seems fed-up with Pit and Palutena’s antics, she goes along nonetheless with long, inane conversations about recycling and Driver’s Ed and whatever else happens to be the topic of the moment. It’s worth noting that like every other character in Kid Icarus, she breaks the 4th wall often. This could be because gods have some knowledge of the future, but Viridi flings out game references and anachronisms left and right without a care. This will be kept to a reasonable minimum in the context of this game.
Finally, a discussion of Viridi can’t conclude without bringing up the cliché of the tsundere, a term she is actually called in the Japanese version of the game. She’s extremely childish in many more ways beside her hatred of humanity, and her favorite pastime is probably loudly ranting about how annoying her adversaries are. This fools exactly no one, as she spends the latter half of the game saving their lives, providing them with armaments and hearts, and generally being just as helpful, if not even more so, than Palutena. As she snootily proclaims, anything Palutena can do, she can do better. This can presumably be extended to everyone with whom she forms a friendship; she displays her affection through actions rather than words. Hints of romance blossom between Viridi and Pit as they progress on their adventure, though she, as always, flatly denies anything of the sort.
Character Abilities:
Viridi is a goddess! She has... a heck of a lot of powers. Naturally, exactly zero of them are usable in the world of Tabula Rasa at the moment, so she'll be extremely annoyed.
Illusory Projection: Like every god, Viridi is capable of creating a humongous image of herself and projecting it into the sky for the world to see. When communicating in this way, her voice is clearly audible from a great distance.
Size Manipulation: Not that this is entirely for show, as the gods can also alter their size and form. Most gods can grow to hundred-feet-tall behemoths.
Telepathy: When she’s not showboating with her projections, Viridi is capable of a form of telepathy that sends her words directly to her target’s ears. However, her telepathy is also capable of being intercepted and overheard by any deity who wishes to listen in. This allows for the amusing conversations that take place in the middle of battle.
Fortune Reading: Viridi can read fortunes, presumably looking into the future to a limited extent. Her readings are generally accurate, though limited to vague observations like ‘good luck’ or ‘terrible circumstances will befall you’.
Power of Flight: Viridi can bestow one recipient with the ability to fly freely for five minutes and direct their flight path. After five minutes, the recipient’s wings will burn and they will plummet to the earth.
Teleportation: Viridi can teleport people out of danger back into her sanctuary. Since this is only ever seen with Pit and Dark Pit, I’ll say that this is a gift that's limited to the person she’s currently blessed with the Power of Flight. The teleportation comes as part of the package.
Pocket Dimension: Speaking of her sanctuary, Viridi can create a small space outside the current plane of existence in which her friends can seek shelter. She spends most of her time in this dimension, lounging around and observing the events of the outside world.
Resurrection: Viridi can revive her generals who have been felled in battle after a period of time.
Plant Life Manipulation: Viridi can create soldiers out of naturally growing flora. In the context of the game, she's unlikely to be making any armies, but she might want a few friends.
Miscellaneous Creation Powers: Viridi can... cause grind rails to descend from the heavens, allowing people to cross large gaps. And also spontaneously create Hot Springs. She can help Pit fuse weaponry and she can generate hearts from weapons.
General Earth Manipulation: Viridi is never seen fighting in-game, but being a god, it can be assumed that she has an incredible amount of power on par with at least Medusa. Her strongest general outclasses the main antagonist’s strongest general, and in her backstory, she imprisoned the Chaos Kin at some point in time without the help of any other gods. As the Goddess of Nature, her combat abilities would probably revolve around the use of the earth in some way.
Items: Viridi always carries a staff around. It's unclear if it has any abilities or if it just fits with the whole 'nature goddess' aesthetic.
Other: N/A
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Imprint
You may provide *up to three options* for your initial imprint. If you do not use all three, you may delete the extra space. We recommend including at least one scenery imprint.
Imprint Type: Species
Summary: A flying acorn creature that occasionally shoots lasers.
Full Details: Nutskis are the grunts of Viridi's Forces of Nature and are generally fairly passive. They attack Pit rather half-heartedly and prefer to fly around in random patterns instead. Viridi finds them to be the most adorable creatures on the planet. They really don't do very much besides exist as canon fodder and as huggable friends.
Imprint Type: Scenery
Summary: A tangled, chaotic, spherical forest with a maze-like structure that's impossible to navigate.
Full Details: Viridi's Reset Bomb creates forests like these: spherical areas where nature has overgrown itself and is slowly cleansing the land from the corruption of humanity. All kinds of growths can be found here, but much of the vegetation is thorny or otherwise hostile. The intent is to keep people out, after all.
Imprint Type: Scenery
Summary: A volcano.
Full Details: It's a volcano! The volcano where the Phoenix who guards the Wish Seed resides, the focal point of Viridi's wrath that forced her to intervene in the war of divinity in the first place. There isn't very much that's special about this volcano outside of its inhabitants. It behaves like a volcano does and erupts partway through the battle.
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Samples
"On one hand, I have been begging to start over for like, the last five centuries."
She lounges underneath the odd purple trees of Mortis Lake, gazing upwards at the frankly absurd sky.
"On the other hand, the only forest here is cursed, there are literally no other plants, I can't fly, levitate, create, terraform, use telepathy, telekinesis, geokinesis, terrakinesis, chlorokinesis, miscellany-kinesis or do anything that a blind monkey can't do, so I'm gonna go ahead and call this the worst thing that's ever happened to me, ever."
At least she still knows how to use big words. Viridi flops over face-down into whatever passes as earth in this void dimension and screams into the aether for a little bit. It doesn't especially make her feel better. On the other hand, throwing a tantrum burns up some carbs.
"What did we even do when we first made Earth?! That was like, a kabillion years ago; how am I supposed to remember? It wasn't like this. The first thing I made was..."
Squinting and pointing a finger at the dirt beside her, Viridi screws up her face and makes an attempt to summon a small flower. It was like trying to remember how to breathe. You didn't think about it -- it just happened. Manually inflating and deflating your lungs was an Internet meme; no one actually needed to go through the motions with conscious purpose. So it is that Viridi only succeeds in summoning a vaguely strangled noise of frustration. She flops back over shortly after, exhaling sharply to blow her bangs out of her eyes.
"Maybe I've been too hard on humans. Maybe being totally weak and ineffectual in every conceivable way has a damaging effect on the psyche. Maybe they're just acting out their inferiority complex, burdened with the knowledge that their lives are empty and meaningless and they'll be reduced to soul goo in Tartarus after like, what, 10 years? Is that how long they get? Was that dogs?"
She shrugs after a few moments of thinking it over.
"Maybe they won't totally mess up this planet if I tell them early and often enough to just listen to me! Why wouldn't you listen to the one who's created a world before? I bet they'll be dying to get guidance from the only person who has any idea what they're doing. 'Wow, Viridi! We're not going to be like the six billion other humans you knew! We're definitely not going to invent a strip mall first.' Oh, wait, they already did."
She bursts into uproarious laughter at her own humor before she dusts herself off and scrambles to her feet.
"Oh, humans. So worthless."
Player: Wighty
Contact:
Other Character(s): None
Character Information
Character Name: Viridi
Canon: Kid Icarus: Uprising
Canon Point: End of game
Journal:
Character Background:
Wiki Link
Some headcanon further background
Character Personality:
Viridi is an incredibly powerful goddess who happens to take the form of a petulant eight year old little girl. It shows. Her personality was perhaps less abrasive in the past, but years of watching her land be laid to waste and having her divinity trampled to pieces have forged a suspicious attitude and a sharp tongue. There is nothing in the world as merciless as a child without morals; Viridi is something similar, having regressed to a point where she cares only for her own desires. This isn't to say that her feelings are unjustified, however. Humans truly have been soulless in regards to respecting her creations - over the course of the game, she lists countless examples of how her creations have been disrespected, destroyed, exploited, burned, decimated, misused or otherwise stomped all over by humans. Frankly, their very existence makes a mockery of the rest of her creatures.
Dwelling upon her vengeful thoughts have left her without empathy. Upon her initial introduction, she was quite happy to kill hundreds, if not thousands of humans without a second thought, believing them to be scum unfit to walk the earth – her earth. For the good of all other living creatures, she firmly believed that humans needed to be eliminated, or, at least, bombed back to the Stone Age such that they could no longer pose such a threat. As many have said, 'humans were the closest to the gods,' but even so, their actions could no longer be overlooked. Any who would support them were deemed to be an enemy. And though Viridi is infuriated, she isn't so overwhelmed with bloodlust that she's incapable of defending her position. In fact, she proves to be one of the most eloquent speakers in the game when she expounds her gripes with humanity at length. Multiple other characters have to concede that she has a point - but none can agree with the severity of her response. Viridi has very real grievances that cannot be overlooked, but like a child, she's chosen to respond with a tantrum. Perhaps there's a reason she represents herself the way she does.
Still, underneath this outer core of hostility, a benevolent goddess of nature who once loved and guided humanity still remains. She greatly values those who do honor and respect her, calling them her children, particularly the beings she herself crafts to serve as solders in her army. She saves the lives of her greatest enemies multiple times out of respect for their strength and a genuine admiration for their idealism – and perhaps, too, out of an inner understanding that they were right and she was wrong. Though everything she bears a grudge for is legitimate and true, deep in her core, she perhaps reluctantly can concede that wiping out humanity simply isn’t the answer. Still, despite actually helping to save all of humanity as the game progresses, she remains unwilling to vocally change her stance at its conclusion. It’s clear, though, that she no longer intends to pursue her vengeance, as she sends off Pit and Palutena by irately telling them to enjoy their happy ending.
Regardless of any inner turmoil, and despite her very real anger, Viridi presents outwardly with a good sense of humor and a snappy comeback for every remark. She’s sarcastic and snarky, but clearly enjoys bantering with anyone who may have a wit to match her own – in her signature exasperated manner. Though she constantly seems fed-up with Pit and Palutena’s antics, she goes along nonetheless with long, inane conversations about recycling and Driver’s Ed and whatever else happens to be the topic of the moment. It’s worth noting that like every other character in Kid Icarus, she breaks the 4th wall often. This could be because gods have some knowledge of the future, but Viridi flings out game references and anachronisms left and right without a care. This will be kept to a reasonable minimum in the context of this game.
Finally, a discussion of Viridi can’t conclude without bringing up the cliché of the tsundere, a term she is actually called in the Japanese version of the game. She’s extremely childish in many more ways beside her hatred of humanity, and her favorite pastime is probably loudly ranting about how annoying her adversaries are. This fools exactly no one, as she spends the latter half of the game saving their lives, providing them with armaments and hearts, and generally being just as helpful, if not even more so, than Palutena. As she snootily proclaims, anything Palutena can do, she can do better. This can presumably be extended to everyone with whom she forms a friendship; she displays her affection through actions rather than words. Hints of romance blossom between Viridi and Pit as they progress on their adventure, though she, as always, flatly denies anything of the sort.
Character Abilities:
Viridi is a goddess! She has... a heck of a lot of powers. Naturally, exactly zero of them are usable in the world of Tabula Rasa at the moment, so she'll be extremely annoyed.
Illusory Projection: Like every god, Viridi is capable of creating a humongous image of herself and projecting it into the sky for the world to see. When communicating in this way, her voice is clearly audible from a great distance.
Size Manipulation: Not that this is entirely for show, as the gods can also alter their size and form. Most gods can grow to hundred-feet-tall behemoths.
Telepathy: When she’s not showboating with her projections, Viridi is capable of a form of telepathy that sends her words directly to her target’s ears. However, her telepathy is also capable of being intercepted and overheard by any deity who wishes to listen in. This allows for the amusing conversations that take place in the middle of battle.
Fortune Reading: Viridi can read fortunes, presumably looking into the future to a limited extent. Her readings are generally accurate, though limited to vague observations like ‘good luck’ or ‘terrible circumstances will befall you’.
Power of Flight: Viridi can bestow one recipient with the ability to fly freely for five minutes and direct their flight path. After five minutes, the recipient’s wings will burn and they will plummet to the earth.
Teleportation: Viridi can teleport people out of danger back into her sanctuary. Since this is only ever seen with Pit and Dark Pit, I’ll say that this is a gift that's limited to the person she’s currently blessed with the Power of Flight. The teleportation comes as part of the package.
Pocket Dimension: Speaking of her sanctuary, Viridi can create a small space outside the current plane of existence in which her friends can seek shelter. She spends most of her time in this dimension, lounging around and observing the events of the outside world.
Resurrection: Viridi can revive her generals who have been felled in battle after a period of time.
Plant Life Manipulation: Viridi can create soldiers out of naturally growing flora. In the context of the game, she's unlikely to be making any armies, but she might want a few friends.
Miscellaneous Creation Powers: Viridi can... cause grind rails to descend from the heavens, allowing people to cross large gaps. And also spontaneously create Hot Springs. She can help Pit fuse weaponry and she can generate hearts from weapons.
General Earth Manipulation: Viridi is never seen fighting in-game, but being a god, it can be assumed that she has an incredible amount of power on par with at least Medusa. Her strongest general outclasses the main antagonist’s strongest general, and in her backstory, she imprisoned the Chaos Kin at some point in time without the help of any other gods. As the Goddess of Nature, her combat abilities would probably revolve around the use of the earth in some way.
Items: Viridi always carries a staff around. It's unclear if it has any abilities or if it just fits with the whole 'nature goddess' aesthetic.
Other: N/A
Imprint
You may provide *up to three options* for your initial imprint. If you do not use all three, you may delete the extra space. We recommend including at least one scenery imprint.
Imprint Type: Species
Summary: A flying acorn creature that occasionally shoots lasers.
Full Details: Nutskis are the grunts of Viridi's Forces of Nature and are generally fairly passive. They attack Pit rather half-heartedly and prefer to fly around in random patterns instead. Viridi finds them to be the most adorable creatures on the planet. They really don't do very much besides exist as canon fodder and as huggable friends.
Imprint Type: Scenery
Summary: A tangled, chaotic, spherical forest with a maze-like structure that's impossible to navigate.
Full Details: Viridi's Reset Bomb creates forests like these: spherical areas where nature has overgrown itself and is slowly cleansing the land from the corruption of humanity. All kinds of growths can be found here, but much of the vegetation is thorny or otherwise hostile. The intent is to keep people out, after all.
Imprint Type: Scenery
Summary: A volcano.
Full Details: It's a volcano! The volcano where the Phoenix who guards the Wish Seed resides, the focal point of Viridi's wrath that forced her to intervene in the war of divinity in the first place. There isn't very much that's special about this volcano outside of its inhabitants. It behaves like a volcano does and erupts partway through the battle.
Samples
"On one hand, I have been begging to start over for like, the last five centuries."
She lounges underneath the odd purple trees of Mortis Lake, gazing upwards at the frankly absurd sky.
"On the other hand, the only forest here is cursed, there are literally no other plants, I can't fly, levitate, create, terraform, use telepathy, telekinesis, geokinesis, terrakinesis, chlorokinesis, miscellany-kinesis or do anything that a blind monkey can't do, so I'm gonna go ahead and call this the worst thing that's ever happened to me, ever."
At least she still knows how to use big words. Viridi flops over face-down into whatever passes as earth in this void dimension and screams into the aether for a little bit. It doesn't especially make her feel better. On the other hand, throwing a tantrum burns up some carbs.
"What did we even do when we first made Earth?! That was like, a kabillion years ago; how am I supposed to remember? It wasn't like this. The first thing I made was..."
Squinting and pointing a finger at the dirt beside her, Viridi screws up her face and makes an attempt to summon a small flower. It was like trying to remember how to breathe. You didn't think about it -- it just happened. Manually inflating and deflating your lungs was an Internet meme; no one actually needed to go through the motions with conscious purpose. So it is that Viridi only succeeds in summoning a vaguely strangled noise of frustration. She flops back over shortly after, exhaling sharply to blow her bangs out of her eyes.
"Maybe I've been too hard on humans. Maybe being totally weak and ineffectual in every conceivable way has a damaging effect on the psyche. Maybe they're just acting out their inferiority complex, burdened with the knowledge that their lives are empty and meaningless and they'll be reduced to soul goo in Tartarus after like, what, 10 years? Is that how long they get? Was that dogs?"
She shrugs after a few moments of thinking it over.
"Maybe they won't totally mess up this planet if I tell them early and often enough to just listen to me! Why wouldn't you listen to the one who's created a world before? I bet they'll be dying to get guidance from the only person who has any idea what they're doing. 'Wow, Viridi! We're not going to be like the six billion other humans you knew! We're definitely not going to invent a strip mall first.' Oh, wait, they already did."
She bursts into uproarious laughter at her own humor before she dusts herself off and scrambles to her feet.
"Oh, humans. So worthless."